- #Mtasa 2016 mod
- #Mtasa 2016 mods
You can now edit element bone behavior through 7 new bone manipulation functions! Great for some dynamic animations.You can now detect element interior or dimension change through two new client and server-side events onElementInteriorChange and onElementDimensionChange – should reduce some of your code! Thanks to Patrick and Strix.You can now use the new onPlayerResourceStart server-side event to trigger when client is ready! Thanks to Lpsd.This release includes many additions, improvements, and fixes: We had won this award ten years ago, so naturally we are on the list too!
#Mtasa 2016 mods
ModDB has recently featured all of the mods that won the "Mod of the Year" award in the last 20 years. If you are looking for a new MTA:SA server to play on, then you might want to check out one of his recommendations.
One of our distinguished community members, Haxardous, has prepared a list of interesting MTA:SA servers. You may have noticed that for instance, our forums have been running faster - it is all a result of CiBeR's hard work. Lately, our Development and Infrastructure divisions have been working on improving the reliability and performance of our web services. We currently have no plans of making them compatible, as it would require an insane amount of effort, considering the technical differences between the original games and their remastered equivalents. It is important to note that MTA mods (GTA3:MTA, MTA:VC and MTA:SA) do not work with the remastered games from the GTA: The Trilogy. Hopefully, the improvements planned by Rockstar will bring them up to the quality they deserve. Sadly, the same could not be said about the actual quality of these games as it was inconsistent. Technical-wise, they are a feat, as games were remade in a different and well-estabilished game engine and are available for multiple platforms.
* The remastered games were released, but received mixed reactions from gamers and reviewers. Not only was it a sudden announcement, but also the release was coming really soon. Same month, Rockstar Games has announced an upcoming release [of " Grand Theft Auto: The Trilogy - The Definitive Edition", a remake/remaster of the original 3D era GTA trilogy (GTA3, GTA:VC and GTA:SA). #Mtasa 2016 mod
This release was focused on wrapping up the contributions made to the mod so far and put them in a single package for your convenience.
Not that long ago, in early October, we have released Multi Theft Auto: San Andreas 1.5.9. Want to see the goods? Check them out here. And guess what - we have listened to you on that one! Patrik has prepared some neat designs and we have put them for sale - although please keep in mind, we do not make any profits of these sales. But another request was to make it possible to buy some official MTA merchandise. One of them was to release the mobile version of MTA:SA - apologies, but unfortunately that is still not going to happen :p. There were a few recurring requests that you guys have kept asking us about over the years. In case you have missed it, you can check the stream capture here: At the end of July, our developer and designer, Patrik, has revived the live streaming idea a bit and played some MTA:SA on our Twitch channel [He focused on visiting various servers ran by the community. Curious about what it is? Check out the post by Tut. As one of the results of that, the Management division has introduced a new way for more-involved-but-not-quite-there-yet MTA supporters to contribute - a Helper role. The aim of this was to refine extra talents of our Moderators and put them to a better use. Early this year, we have restructured our Moderation team a bit by adding the Specializations divisions (such as: Management, Tech and Infrastructure, Social Media).